ここから本文です
Syd Mead Freak (シドミード•フリーク)
アンドロイドは「自叙伝」の夢を見るか?

書庫INTERVIEWs

Webや雑誌等、シド・ミードご本人へのインタビュー記事。
私個人がインタビューしたのもリスティング。

音声ファイルのリンク。主に印刷媒体やテキストベースです。

※ ムービーは(書庫)[TouTube]へどうぞ。

■BRファイナルカット版公開時独占インタビュー
http://blogs.yahoo.co.jp/sydmeadsentury/52476413.html
記事検索
検索

全7ページ

[1] [2] [3] [4] [5] [6] [7]

[ 前のページ ]

3. Did your stay there kindle a fire of interest in Japan of sorts? Upon
your return to the USA did you know you were destined to return there?

Referring to my answer to question number two, yes, if you consider that
apanese culture is classically related to Chinese culture.

Upon my return to the United States, I had no idea whatsoever that I would ever
return to the orient. I spent three years going through the Art Center School
(then in Los Angeles, now in Pasadena) and met two guys who were Japanese
exchange students. We got along famously. They returned to Japan to take up
positions as teachers.

4. In 1961 you returned to Japan and this time visited the cities of Nagoya,
Tokyo and Kyoto. In relation to Okinawa, what was your impression of that
visit and which city in particular left a lasting impression on you?

I graduated from Art Center, went to work with the Ford Motor Company's
Advanced Design studio, and quit after twenty six months and took a position
with a promotional company in Chicago. Between accepting that job, and leaving
Ford Motor Company I took my first trip to Japan. I flew first class from San Diego
to Tokyo Narita airport and spend two weeks exploring and enjoying Tokyo's
atmosphere including several meals at neighborhood restaurants, an incredible
massage session and a trip up into the then NEW Tokyo Tower. Then, I took
a train to Nagoya to meet one of my Art Center friends. He was teaching
eramics for export. I still have the Noh mask he gave me! (The Shinkanzen
was then just being built) With that meeting done, I then looked up a designer
friend from General Motors in Detroit who had been hired by Mitsubishi to help
them set up their automobile design studio. He had learned conversational
Japanese, had brought his Mercedes Benz sedan with him from the states
and with his two lady friends in full geisha costume, and the two of us
in jackets and ties, drove down to Kyoto. We arrived at the hotel and were
treated like royalty! At that time, there were only five Mercedes sedans in Japan.
The Imperial palace owned two, two had been buried during the war by Keiretsu
executives, and Hans had the fifth one! After the exhilarating Kyoto stint,
I then returned to Tokyo, got to know a young lady who escorted me around
the Real・Tokyo for a few days. I stayed at the Hotel New Japan in the
Akasaka district. (The hotel is now gone.) I hooked up with the brother
of an Art Center exchange student. The family name was Okuda. He was a
Time/Life correspondent in Tokyo and showed me around the city.
It was a fascinating trip! So, that was 1961.

5. So when you were asked to design the cityscapes of a futuristic
Tokyo in Ridley Scott's Blade Runner, did you draw upon what you saw
in the Japanese metro areas you had visited? What facets of what you
had experienced personally did you incorporate into your designs?

Actually, none. Remember that in 1961, the Ginza wasn't nearly as
illuminated as when I returned in 1983 for my one man exhibition at
the LaForet museum in the Harajuku district. No, the BLADERUNNER
scenes drew on my memory of high density architecture, and the
kanje graphics were 'made up' for graphical effect and the general
feeling of the BLADERUNNER ambience was a response to the script
and Ridley Scott's promptings.

6. Around 1983 you worked on an American film design project based
on an anime property that was eventually aborted for legal reasons.
The was a film for Lions Gate based on adapting the mobile suit
Gundam mecha for domestic audience film style. Can you tell us more
on this project? Did you ever complete your original designs for Gundam?

No. I worked first on the ZAKU character because for whatever reason, the director
thought that would be more mechanically interesting as a demo. The character of
GUNDAM was started after I drafted the ZAK character for computer vector plotting
and modeling. (The computer being used at the time was a supercomputer CRAY.)

Lions Gate had failed to get license approval from Sunrise! The Sunrise New York
office sent a cease and desist court order and the project was shelved, never to be
resurrected. My job was to first, draft the ZAKU character for plot input, and then
I started on 租e-kabuki-izng・the GUNDAM character for the American market.
I finished the head first, and was starting on the body when the project was
discontinued.



(続く)

イメージ 1

ANS Exclusive Interview: Legendary Mechanical Designer Syd Mead
By Jonah Morgan

Forget about anime for the next few paragraph's......
Syd Mead's (www.sydmead.com) visual creations have been translated to represent
some of the most recognizeable characters, machines, settings, landscapes and
props in modern western cinema. In 1978 he designed the V'ger entity for Star Trek:
The Motion Picture, in 1980 the world Tron and Blade Runner with director Ridley Scott.
In 1984 he designed the props and sets for 2010 based on the novel by Arthur C. Clarke.
In 1985 he worked with Director James Cameron on designs for 20th Century Fox's Aliens.
In the same year he designed the number Johnny Five robot in Short Circuit.
In the 1990's he collaborated on the film adaptation of cyberpunk culture creator
William Gibson's Johnny Mnemonic and the futuristic experience drug headset seen
in the movie Strange Days.

Syd has a love of Japan too and has done design work there in live action and
animation formats. Unknown to probably every anime fan he did mecahnical
renditions on an aborted Mobile Suit Gundam Hollywood movie project for Lion Gate Film.
1989-1995 saw his first dive into anime as he worked on ship exterior/interior,
prop, costume and setting designs for Leiji Matsumoto's Yamato. Probably his best
known design role to anime fans came in 1998 when he worked closely with studio
Sunrise and director Yoshiyuki Tomino on a mecahnical revamp for the 49 episode
Turn-A Gundam TV series.

Beyond his entertainment work Syd Mead is a visionary, futurist, artist, illustrator,
conceptual designer and posses many, many other special qualities which can be not
relayed through words. ANS is elated to bring you our interview with him:

1. Thank you for accepting our interview Mr. Mead. What have you been doing
this summer? (Work and/or non-work related)

I was on a retrospective celebration panel related to the original TRON feature release,
linked to the recent release of TRON2.O, the game. I designed the new LIGHTCYCLE
for the TRON2.O game release.

I was part of the annual presidents advisory board session in San Francisco,
for the San Francisco Art Institute, a three day event with review sessions
celebratory dinners and gallery reviews.

I completed an illustration of a future HONDA motorcycle arena race scene for
the U.S. HONDA MOTORCYCLE division design headquarters in Torrance, California.
The 72X56cm gouache illustration was scanned in and enlarged to a 8 X1 foot wall mural.

I produced a digital presentation to the faculty, students and Hollywood
professionals at the Gnomon school of special effects in Hollywood.

I have been finishing a series of illustrations of my current theoretical
high-speed private transport vehicle called: HYPERVAN.

The third illustration, HYPERVAN IN COURTYARD will be the subject of a four
or five DVD series how to・collection to be announced and offered for sale in the fall.

Just last year I completed several watch designs for the NUTS studio in Tokyo
as part of a celebrity design scheme. The watch I designed was called ESSENCE・
and is visible on (http://www.rakuten.co.jp/nuts/427131/285534/465600/)

Personally, I have enjoyed several weekends at my Orange County condo overlooking
the Pacific, and several evenings with friends in the movie industry and students
from Art Center, Pasadena City College and young fans in the area.

2. Looking back at your biography, it appears you have had a personal affinity
with Japan throughout your life. You were stationed in Okinawa from 1954 with
the US Army, was this your first real exposure to Japanese culture?

My US Army years in Okinawa exposed me to oriental culture in general.
Okinawa has its own dialect and is a composite of Japanese and Chinese cultures.
I enjoyed that experience immensely. I was training sergeant for about 2OO
men in the 59Oth Engineering Company. Just before I was discharged from the Army,
I took a one month vacation in Hong Kong with a buddy of mine. We had the good
fortune to meet up with a millionaire Chinese man who owned an insurance
company in Hong Kong and Macao. With that connection, we were his guests at
the Polo Club, had several dinners with the Mayor of Hong Kong (Portuguese,
at the time) and made a two day trip to Macao and spent the first night out・
at sea with the ship痴 captain, destroying, between the four of us, two
bottles of single malt scotch.

That exposure to oriental culture fascinated me with its exotic geometry and
pattern arrangements, the architecture and the elevated sensibility to color and graphics.

イメージ 1

2/7から本国、ディスカバリーchで放送される特番
「Future Car」のラインナップ。
テーマ枠は以下の4パート。
「The Extremes」
「The Body」
「The Fuel」
「The Brain」
その下が全ラインナップリスト(再放送含む)。
日本は通常だとオフィシャルなコメントでは
「春以降」とのこと。おそらくDVDのリリースもあるのでは?


●「The Extremes」this episode is filled with inspired ideas,
inspired cars, and inspired people. It's where imagination rules and cars fly.

●「The Body」 answers the burning question, "What will Future Cars look like?"
Come see ultra-light cars; tiny leaning cars; and even an entirely new look
at the world's first invention: the wheel.

●「The Fuel」 puts our energy concerns to rest.
This show will take its relieved viewers through
the many propulsion possibilities that will be
available in the very near, and not so near, future.

●「The Brain」 dives into the core of tomorrow's automobile:
its incredible power to think and communicate.
The episode will reveal just how endless the possibilities are,
when the most powerful computer in your life resides in your car.





FEB 07 2007
@ 08:00 PM FutureCar The Extremes


FEB 08 2007
@ 12:00 AM FutureCar The Extremes


FEB 10 2007
@ 11:00 AM FutureCar The Extremes


FEB 14 2007
@ 08:00 PM FutureCar The Body


FEB 15 2007
@ 12:00 AM FutureCar The Body


FEB 17 2007
@ 11:00 AM FutureCar The Body


FEB 21 2007
@ 08:00 PM FutureCar The Fuel


FEB 22 2007
@ 12:00 AM FutureCar The Fuel


FEB 24 2007
@ 11:00 AM FutureCar The Fuel


FEB 28 2007
@ 01:00 PM FutureCar The Extremes


FEB 28 2007
@ 02:00 PM FutureCar The Brain


FEB 28 2007
@ 08:00 PM FutureCar The Brain


MAR 01 2007
@ 12:00 AM FutureCar The Brain

http://tigaer.com/V4.1/index.php?page=inspiration/inspire

インタビュー記事のご紹介

・主要な映画参加作品(Tron / BR)
・昨今のプロジェクトについて
・ファンからの質疑応答 
・船舶デザインの諸事情による頓挫の数々

少々繰り返されすぎて
手垢まみれ感のぬぐえない質問にも詳細に渡り
辛抱強くお応えされています。
製作途中の原画にビールをこぼされた話以外
いまひとつ突っ込みの浅いインタビューですが
読み応えだけはあります。

開くトラックバック(1)

先週、ミード師匠に2007年公開予定の
「ブレードランナー、ファイナルカット」のDVD用に
特別なボーナストラックの収録に関して
進行中のプロジェクトに関して質問した、その一つ前の
「ファンからの質問」の返答がありました。

特にニホンのファンはその熱意と興味の深さにおいて
とても重要視しており、友人も多いので大変恵まれていて
質問を受けることに関してはウェルカムだと快諾して頂きました。



・過去、何らかのメディアで発表されたこと

・ウィキペディア、オフィシャルサイトなど
 既に公表されていること

・進行中、或いは契約上の守秘義務に抵触し
 現時点で返答できないこと

・噂、伝聞、推測に関するレベル

上記は省き、さらに
シドモードでお答えできない位難しい場合に限り
ある程度にまとめて質問したいと思っています。

先ずは気兼ねなく、自由にどんどん書き込んで下さい。
書き込み具合をフォローしながら〆きりを設定する場合も考えられます。

全7ページ

[1] [2] [3] [4] [5] [6] [7]

[ 前のページ ]

ブログバナー

最新のコメント最新のコメント

すべて表示

検索 検索
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
Syd Mode
Syd Mode
非公開 / 非公開
人気度
Yahoo!ブログヘルプ - ブログ人気度について

よしもとブログランキング

もっと見る
本文はここまでですこのページの先頭へ

[PR]お得情報

いまならもらえる!ウィスパーうすさら
薄いしモレを防ぐ尿ケアパッド
話題の新製品を10,000名様にプレゼント
いまならもらえる!ウィスパーWガード
薄いしモレを防ぐパンティライナー
話題の新製品を10,000名様にプレゼント
ふるさと納税サイト『さとふる』
11/30まで5周年記念キャンペーン中!
Amazonギフト券1000円分当たる!

その他のキャンペーン

みんなの更新記事